Skybox#

class blueprints.Skybox[source]#

Bases: SkyboxTextureType, Box

classmethod __new__(*args, **kwargs)#
__init__(content=None, filename=None, grid_size=[1, 1], grid_layout=None, filename_right=None, filename_left=None, filename_up=None, filename_down=None, filename_front=None, filename_back=None, builtin=None, color_1=[0.8, 0.8, 0.8], color_2=[0.5, 0.5, 0.5], mark=None, color_mark=[0.0, 0.0, 0.0], random=0.01, width=1000, height=1000, h_flip=False, v_flip=False, n_channel=3, name=None, asset=None)[source]#
Parameters:
  • content (str | None)

  • filename (str | None)

  • grid_size (list[int])

  • grid_layout (str | None)

  • filename_right (str | None)

  • filename_left (str | None)

  • filename_up (str | None)

  • filename_down (str | None)

  • filename_front (str | None)

  • filename_back (str | None)

  • builtin (str | None)

  • color_1 (object)

  • color_2 (object)

  • mark (str | None)

  • color_mark (object)

  • random (float)

  • width (int)

  • height (int)

  • h_flip (bool)

  • v_flip (bool)

  • n_channel (int)

  • name (str | None)

  • asset (TextureAssetType | None)